Wednesday, 10 June 2026

Session 14


Heroes (lvl 6):
Bastion, Thrum, Aibell, Percival, Yvaine

The heroes' brief respite in Sigil comes to an abrupt end when they are confronted by a patrol of Harmonium officers. The guards approach with unusual hostility, quickly making it clear that this is no routine questioning.

The truth reveals itself moments later.

The officers are not Harmonium at all, but barlguras disguised through magic and deception. The demons attack without warning, turning a city street into a battlefield. The heroes find themselves hard-pressed as the savage fiends overwhelm them with brute strength and ferocity. Victory seems uncertain.

Then an unexpected savior intervenes.

A mysterious figure appears amid the chaos and, with a few sharp words and a display of infernal authority, sends the remaining demons fleeing. The stranger introduces himself as Dirngrin, a cambion in the service of a powerful yugoloth named Inimigle.

Dirngrin wastes little time.

He warns the heroes that the attack was no isolated incident. More demons will come, and Sigil is no longer safe for them. If they want answers—and protection—they should meet his employer.

The heroes follow him to the Black Sail Tavern, a shadowy establishment frequented by mercenaries, fiends, and others who prefer their dealings away from prying eyes. There they meet Inimigle, a yagnoloth whose manner is as unsettling as his smile.

Inimigle claims to know why the heroes are being hunted.

According to him, a night hag named Virinis has taken an interest in them. Their unusual origins and travels have made them valuable prey. Virinis operates a gruesome enterprise catering to fiendish clientele, specializing in exotic sentient meats. To her, the heroes are not enemies or rivals.

They are ingredients.

Fortunately, Inimigle offers a solution. He can provide protection from Virinis and, should the heroes desire it, the location of a portal leading back to the Prime Material Plane.

Naturally, his aid comes at a price.

A child has been kidnapped by Durkayle, a powerful figure within the Harmonium. Inimigle claims the child is destined for greatness: the prophesied One True Being of the long-forgotten faction known as the Waiting Ones. According to the yugoloth, Durkayle seeks to prevent that destiny from ever coming to pass.

Inimigle wants the child rescued.

To aid in this task, he points the heroes toward a potential ally. An annis hag named Zaraga, mistress of the Screaming Tower and commander of a host of gargoyles, may be willing to lend her strength. As a gesture of good faith, Inimigle provides a talisman that can be used to secure an audience with her.

With new enemies revealed, questionable allies offered, and yet another mystery unfolding before them, the heroes find themselves drawn deeper into the intrigues of Sigil. In the City of Doors, even salvation comes with a contract.

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