Wednesday, 29 April 2026

Session 10



Heroes (lvl 5): Bastion, Thrum, Aibell, Emile

The heroes leave Tyr behind, but freedom is short-lived. Under the cover of night, a band of guards pursues them into the desert. Steel clashes in the darkness, and the fight is swift and final. When it ends, the sands claim the fallen, and the heroes press on.

They turn north toward the mountains, seeking relief from the relentless heat. Days pass in harsh conditions. Water runs low. Strength begins to fail. It becomes clear that without aid, the desert will take them.

In desperation, they send magical lights into the sky. An answer comes.

Horth Araxis, an earth priest and guardian of a hidden shrine, finds them and offers refuge. Within the cool stone sanctuary, the heroes recover and speak of their quest. Horth knows of The Wanderer and confirms his path leads east, toward Bodach—the long-dead city now haunted by the undead.

The destination is certain.

Horth offers to guide them further, to the village of Kled, where they may find supplies and aid for the journey ahead. As they prepare to move on, one truth settles in: Athas is not only cruel. It is slowly dying.


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